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Saturday 14 May 2016

Android Native Development Kit Cookbook

Android Native Development Kit Cookbook

Description

Building Android applications would usually mean that you spend all of your time working in Java. There are however times when this is not the most efficient or best method for the application being built. This is where Android NDK comes in. Android NDK allows the developer to write in Native C/C++, giving you the power to reuse code and libraries and also, in most cases, increase the speed and efficiency of your application.

The "Android Native Development Kit Cookbook" will help you understand the development, building, and debugging of your native Android applications. We will discover and learn JNI programming and essential NDK APIs such as OpenGL ES, and the native application API. We will then explore the process of porting existing libraries and software to NDK. By the end of this book you will be able to build your own apps in NDK apps.

"Android Native Development Kit Cookbook" begins with basic recipes that will help you in the building and debugging of native apps, and JNI programming. The recipes cover various topics of application development with Android NDK such as OpenGL programming and Multimedia programming. We will begin with a simple recipe, Hello NDK, before moving on to cover advanced topics with recipes on OpenGL ES that focus on 2D and 3D graphics, as well as recipes that discuss working with NDK and external APIs. If you are looking for ways to make your application available in Android and take measures to boost your application’s performance, then this Cookbook is for you.

Table of Contents

1: Hello NDK
2: Java Native Interface
3: Build and Debug NDK Applications
4: Android NDK OpenGL ES API
5: Android Native Application API
6: Android NDK Multithreading
7: Other Android NDK API
8: Porting and Using the Existing Libraries with Android NDK
9: Porting an Existing Application to Android with NDK

What You Will Learn
  •     Develop Android apps in C/C++ without a single line of Java
  •     Program 2D/3D graphics with both OpenGL ES 1x and 2.0 in Android NDK
  •     Write multi-threaded Android apps in Android NDK
  •     Port existing C/C++ libraries and applications to Android with NDK
  •     Develop multimedia Android apps with Android NDK
Authors

Feipeng Liu
Feipeng Liu is a technology enthusiast with a focus on multimedia systems and applications. He started mobile applications development in 2008 on Windows Mobile. In 2010, he started developing apps for Android with NDK. His Android apps have been used by many users. One of his apps, Video Converter Android, reached 1 million downloads within 10 months. Feipeng received his B.ENG in Electrical and Electronic Engineering, Nanyang Technological University and Master of Computing degree in the Department of Computer Science, National University of Singapore.

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