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Saturday, 14 May 2016

Android Application Development Cookbook - Second Edition

Android Application Development Cookbook - Second Edition

Description

The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community!

This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest.

Starting with the basics of Android development, we move on to more advanced concepts, and we’ll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We’ll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library.

Finally, we’ll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers.

Table of Contents

1: Activities
2: Layouts
3: Views, Widgets, and Styles
4: Menus
5: Exploring Fragments, AppWidgets, and the System UI
6: Working with Data
7: Alerts and Notifications
8: Using the Touchscreen and Sensors
9: Graphics and Animation
10: A First Look at OpenGL ES
11: Multimedia
12: Telephony, Networks, and the Web
13: Getting Location and Using Geofencing
14: Getting your app ready for the Play Store
15: The Backend as a Service Options

What You Will Learn
  •     Along with Marshmallow, get hands-on working with Google’s new Android Studio IDE
  •     Develop applications using the latest Android framework while maintaining backward-compatibility with the support library
  •     Master Android programming best practices from the recipes
  •     Create exciting and engaging applications using knowledge gained from recipes on graphics, animations, and multimedia
  •     Work through succinct steps on specifics that will help you complete your project faster
  •     Keep your app responsive (and prevent ANRs) with examples on the AsynchTask class
  •     Utilize Google Speech Recognition APIs for your app.
  •     Make use of Google Cloud Messaging (GCM) to create Push Notifications for your users
  •     Get a better understanding of the Android framework through detailed explanations

Authors

Rick Boyer

Rick Boyer is a senior software engineer with over 20 years of experience, including desktop, web, and mobile development. His first PDA ignited a passion for mobile development, which has extended to Windows CE, Windows Phone, and now Android. In 2011, he left the corporate world to start his own consulting business, NightSky Development. He now focuses exclusively on Android and provides consulting and development for start-ups and small businesses. Feel free to contact him through his page, www.eBoyer.Net.

Kyle Mew

Kyle Mew has been programming since the early eighties and has written for several technology websites. He has also written three radio plays and two other books on Android development.

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